ladoc.blogg.se

Graphics card in macbook pro 2017
Graphics card in macbook pro 2017





graphics card in macbook pro 2017

The inputs on the pyro solver for example. Can not hover over different node’s inputs and see what they are called. Sometimes it only affects the left side of the network view (Wacom tablet). Moving around in the network view is not smooth.

graphics card in macbook pro 2017

Can not use the Ladder function with my Wacom tablet. here are some of the issues I had: General instability. I switched to QT4 and all those issues disappeared but I still have issues with rendering. Simonsimon I have the MBP 2017 and I had huge issues with the QT5 version, basically unusable sometimes. I do not know how to fix it so I suppose I will be waiting for the external GPU unless anyone here knows what is going on. Every time I render, the generation of the scene takes about 22 seconds which is extremely frustrating.

graphics card in macbook pro 2017

(Wacom tablet) The only issue remaining is probably the worst. Having trouble creating nodes, especially when pressing tab and dropping it using the Enter key. I have the MBP 2017 and I had huge issues with the QT5 version, basically unusable sometimes. Thanks if you can help.įail.png (635.3 KB) Success.png (623.4 KB) OpenCLtest.hip (1.8 MB) I would just like to know if you see a difference in results. But if it does work properly it should like more like honey. Without openCL functioning properly the fluid splashes like water. Basically there is a sim with a viscous fluid. If it's not to much could you test this one file to check if OpenCL works properly? On my Macbook Pro 2012 even with a “Supported” Graphics card OpenCL does not work properly. So that might help things in the future as well. Edit: I'm also just reading up on the fact that official external GPU support is coming to Macos High Sierra. But for now I'm very happy with the experience. If I want to do those things more in the future, I'll be investigating using a workstation or a cloud solution. I'm not even doing very much rendering yet. So I can't talk about the stability of any large-production dynamics, fluids, etc. Basically sticking to the Houdini Core features and occasional particles. And for context, I'm doing mostly VEX and motion graphics stuff, as well as getting into modelling, rigging and animation. I do seem to always crash Houdini when I exit the program, but that doesn't affect my work in any way. In general, I find things to be quite stable. Chrislesage I'm on a 2016 MBP with the Radeon Pro 455 card.







Graphics card in macbook pro 2017